1#pragma once
2
3#include <heap/seadDisposer.h>
4
5#include "Library/HostIO/HioNode.h"
6
7namespace al {
8
9class ShaderHolder : public HioNode {
10 SEAD_SINGLETON_DISPOSER(ShaderHolder)
11public:
12 // incomplete
13private:
14 // missing
15};
16
17} // namespace al
18