| 1 | #pragma once |
|---|---|
| 2 | |
| 3 | #include <prim/seadSafeString.h> |
| 4 | |
| 5 | namespace al { |
| 6 | struct ActionAnimCtrlInfo; |
| 7 | struct ActionAnimDataInfo; |
| 8 | } // namespace al |
| 9 | |
| 10 | namespace alActionFunction { |
| 11 | const char* getAnimName(const al::ActionAnimCtrlInfo* infoCtrl, |
| 12 | const al::ActionAnimDataInfo* infoData); |
| 13 | } // namespace alActionFunction |
| 14 |