1#pragma once
2
3#include <basis/seadTypes.h>
4
5namespace al {
6class InitResourceDataActionAnim;
7class InitResourceDataAnim;
8class Resource;
9
10class InitResourceDataAction {
11public:
12 static InitResourceDataAction* tryCreate(Resource*, const InitResourceDataAnim*, const char*);
13
14 InitResourceDataAction(Resource*, const InitResourceDataAnim*, const char*);
15 void sortCtrlInfo();
16
17 InitResourceDataActionAnim* getDataActionAnim() const { return mDataActionAnim; }
18
19private:
20 InitResourceDataActionAnim* mDataActionAnim;
21};
22
23} // namespace al
24