1#include "Library/LiveActor/ActorInitResourceData.h"
2
3namespace al {
4
5ActorInitResourceData::ActorInitResourceData(Resource* res) : mResource(res) {
6 mResDataAnim = InitResourceDataAnim::tryCreate(res, nullptr);
7 mResDataAction = InitResourceDataAction::tryCreate(res, mResDataAnim, nullptr);
8}
9} // namespace al
10