| 1 | #pragma once |
| 2 | |
| 3 | #include "Library/Area/AreaObjGroup.h" |
| 4 | |
| 5 | namespace al { |
| 6 | class AreaObjDirector; |
| 7 | class PlayerHolder; |
| 8 | |
| 9 | class ClippingFarAreaObserver { |
| 10 | public: |
| 11 | ClippingFarAreaObserver(const AreaObjDirector* areaObjDirector, |
| 12 | const PlayerHolder* playerHolder); |
| 13 | void endInit(); |
| 14 | void setDefaultFarClipDistance(f32 distance); |
| 15 | void setDefaultFarClipDistanceSub(f32 distance); |
| 16 | void update(); |
| 17 | |
| 18 | f32 getFarClipDistance() const { return mFarClipDistance; } |
| 19 | |
| 20 | private: |
| 21 | const AreaObjDirector* mAreaObjDirector; |
| 22 | const PlayerHolder* mPlayerHolder; |
| 23 | const AreaObjGroup* mAreaObjGroup = nullptr; |
| 24 | AreaObj* mAreaObj = nullptr; |
| 25 | f32 mFarClipDistance = 7000.0f; |
| 26 | f32 mDefaultFarClipDistance = 7000.0f; |
| 27 | f32 mFarClipDistanceSub = 4000.0f; |
| 28 | f32 mDefaultFarClipDistanceSub = 4000.0f; |
| 29 | }; |
| 30 | } // namespace al |
| 31 | |