| 1 | #pragma once |
|---|---|
| 2 | |
| 3 | #include <basis/seadTypes.h> |
| 4 | |
| 5 | #include "Library/Execute/IUseExecutor.h" |
| 6 | #include "Library/HostIO/HioNode.h" |
| 7 | |
| 8 | namespace al { |
| 9 | class ClippingGroupHolder; |
| 10 | class ClippingJudge; |
| 11 | class ViewInfoCtrl; |
| 12 | class AreaObjDirector; |
| 13 | class PlayerHolder; |
| 14 | class SceneCameraInfo; |
| 15 | class ViewIdHolder; |
| 16 | struct ActorInitInfo; |
| 17 | class LiveActor; |
| 18 | class ClippingActorHolder; |
| 19 | class ClippingFarAreaObserver; |
| 20 | |
| 21 | class ClippingDirector : public HioNode, public IUseExecutor { |
| 22 | public: |
| 23 | ClippingDirector(s32 maxActors, const AreaObjDirector* areaObjDirector, |
| 24 | const PlayerHolder* playerHolder, const SceneCameraInfo* sceneCameraInfo); |
| 25 | ~ClippingDirector(); |
| 26 | |
| 27 | void endInit(const AreaObjDirector* areaObjDirector); |
| 28 | void setDefaultFarClipDistance(f32 distance); |
| 29 | void setDefaultFarClipDistanceSub(f32 distance); |
| 30 | f32 getFarClipDistance() const; |
| 31 | void registerActor(LiveActor* liveActor, const ViewIdHolder* idHolder); |
| 32 | void addToGroupClipping(LiveActor* liveActor, const ActorInitInfo& actorInitInfo); |
| 33 | void onGroupClipping(LiveActor* liveActor); |
| 34 | void offGroupClipping(LiveActor* liveActor); |
| 35 | void execute() override; |
| 36 | void startCheckViewCtrlByCameraPos(); |
| 37 | void startCheckViewCtrlByLookAtPos(); |
| 38 | void startCheckViewCtrlByPlayerPos(); |
| 39 | |
| 40 | private: |
| 41 | ClippingJudge* mClippingJudge = nullptr; |
| 42 | ClippingFarAreaObserver* mFarAreaObserver = nullptr; |
| 43 | ClippingActorHolder* mClippingActorHolder = nullptr; |
| 44 | ClippingGroupHolder* mGroupHolder = nullptr; |
| 45 | ViewInfoCtrl* mViewInfoCtrl = nullptr; |
| 46 | bool mIsExecute = true; |
| 47 | }; |
| 48 | |
| 49 | static_assert(sizeof(ClippingDirector) == 0x38); |
| 50 | } // namespace al |
| 51 |