| 1 | #include "Project/File/SoundItemHolder.h" |
|---|---|
| 2 | |
| 3 | #include "Project/File/SoundItemEntry.h" |
| 4 | |
| 5 | namespace al { |
| 6 | SoundItemHolder::SoundItemHolder() { |
| 7 | mSoundItemEntries.allocBufferAssert(size: 640, heap: nullptr); |
| 8 | } |
| 9 | |
| 10 | SoundItemEntry* SoundItemHolder::addNewLoadRequestEntry(u32 itemId, u32 unknown, |
| 11 | IAudioResourceLoader* resourceLoader) { |
| 12 | SoundItemEntry* entry = mSoundItemEntries.get(idx: mSize); |
| 13 | entry->setLoadRequestInfo(itemId, unknown, resourceLoader); |
| 14 | mSize++; |
| 15 | return entry; |
| 16 | } |
| 17 | |
| 18 | SoundItemEntry* SoundItemHolder::tryFindEntry(u32 itemId, IAudioResourceLoader* resourceLoader) { |
| 19 | for (s32 i = 0; i < mSize; i++) { |
| 20 | SoundItemEntry* entry = mSoundItemEntries.get(idx: i); |
| 21 | if (entry->getSoundItemId() == itemId && entry->getAudioResourceLoader() == resourceLoader) |
| 22 | return entry; |
| 23 | } |
| 24 | return nullptr; |
| 25 | } |
| 26 | |
| 27 | void SoundItemHolder::waitLoadDoneAll() { |
| 28 | for (s32 i = 0; i < mSize; i++) { |
| 29 | SoundItemEntry* entry = mSoundItemEntries.get(idx: i); |
| 30 | if (entry->mFileState != FileState::IsLoadDone) |
| 31 | entry->waitLoadDone(); |
| 32 | } |
| 33 | } |
| 34 | |
| 35 | void SoundItemHolder::clearEntry() { |
| 36 | for (s32 i = 0; i < mSize; i++) |
| 37 | mSoundItemEntries.get(idx: i)->clear(); |
| 38 | mSize = 0; |
| 39 | } |
| 40 | |
| 41 | } // namespace al |
| 42 |