| 1 | #include <gfx/seadFrameBuffer.h> |
|---|---|
| 2 | |
| 3 | namespace sead |
| 4 | { |
| 5 | LogicalFrameBuffer::~LogicalFrameBuffer() = default; |
| 6 | |
| 7 | FrameBuffer::~FrameBuffer() = default; |
| 8 | |
| 9 | void FrameBuffer::copyToDisplayBuffer(DrawContext*, const DisplayBuffer*) const {} |
| 10 | |
| 11 | void FrameBuffer::clearMRT(DrawContext*, u32, const Color4f&) const {} |
| 12 | |
| 13 | void FrameBuffer::bind(DrawContext* draw_context) const |
| 14 | { |
| 15 | bindImpl_(draw_context); |
| 16 | } |
| 17 | } // namespace sead |
| 18 |