1#pragma once
2
3#include "Library/Area/AreaObj.h"
4
5class NpcForceMaterialCodeArea : public al::AreaObj {
6public:
7 NpcForceMaterialCodeArea(const char* name);
8
9 void init(const al::AreaInitInfo& areaInitInfo) override;
10
11private:
12 const char* mMaterialCodeName = nullptr;
13};
14