| 1 | #include "Boss/GolemClimb/GolemClimbFootPrint.h" |
|---|---|
| 2 | |
| 3 | #include "Library/LiveActor/ActorActionFunction.h" |
| 4 | #include "Library/LiveActor/ActorInitUtil.h" |
| 5 | |
| 6 | GolemClimbFootPrint::GolemClimbFootPrint() : al::LiveActor("ゴーレムのぼり足跡") {} |
| 7 | |
| 8 | void GolemClimbFootPrint::init(const al::ActorInitInfo& info) { |
| 9 | al::initActorWithArchiveName(actor: this, initInfo: info, archiveName: "GolemClimbFootPrint", suffix: nullptr); |
| 10 | } |
| 11 | |
| 12 | void GolemClimbFootPrint::appear() { |
| 13 | al::startAction(actor: this, actionName: "Disappear"); |
| 14 | al::LiveActor::makeActorAlive(); |
| 15 | } |
| 16 | |
| 17 | void GolemClimbFootPrint::control() { |
| 18 | if (al::isActionEnd(actor: this)) |
| 19 | kill(); |
| 20 | } |
| 21 |