1#pragma once
2
3#include "Library/LiveActor/LiveActor.h"
4
5class GolemClimbFootPrint : public al::LiveActor {
6public:
7 GolemClimbFootPrint();
8
9 void init(const al::ActorInitInfo& info) override;
10 void appear() override;
11 void control() override;
12};
13