| 1 | #include "Enemy/PackunTrace.h" |
| 2 | |
| 3 | #include "Library/Base/StringUtil.h" |
| 4 | #include "Library/Collision/PartsConnector.h" |
| 5 | #include "Library/LiveActor/ActorActionFunction.h" |
| 6 | #include "Library/LiveActor/ActorInitUtil.h" |
| 7 | #include "Library/Placement/PlacementFunction.h" |
| 8 | |
| 9 | PackunTrace::PackunTrace(al::LiveActor* parentActor) : al::LiveActor("パックンの茎" ) {} |
| 10 | |
| 11 | void PackunTrace::init(const al::ActorInitInfo& info) { |
| 12 | const char* objectName; |
| 13 | al::getObjectName(name: &objectName, initInfo: info); |
| 14 | |
| 15 | const char* archiveName = "PackunTrace" ; |
| 16 | if (al::isEqualString(str1: "PackunFlowerBig" , str2: objectName) || |
| 17 | al::isEqualString(str1: "PackunPoisonBig" , str2: objectName)) |
| 18 | archiveName = "PackunTraceBig" ; |
| 19 | |
| 20 | al::initActorWithArchiveName(actor: this, initInfo: info, archiveName, suffix: nullptr); |
| 21 | |
| 22 | mMtxConnector = al::tryCreateMtxConnector(actor: this, info); |
| 23 | |
| 24 | makeActorDead(); |
| 25 | } |
| 26 | |
| 27 | void PackunTrace::initAfterPlacement() { |
| 28 | if (mMtxConnector) |
| 29 | al::attachMtxConnectorToCollision(mtxConnector: mMtxConnector, actor: this, false); |
| 30 | } |
| 31 | |
| 32 | void PackunTrace::control() { |
| 33 | if (mMtxConnector) |
| 34 | al::connectPoseQT(actor: this, mtxConnector: mMtxConnector); |
| 35 | } |
| 36 | |
| 37 | void PackunTrace::appear() { |
| 38 | al::LiveActor::appear(); |
| 39 | al::startHitReaction(actor: this, name: "出現" ); |
| 40 | } |
| 41 | |