| 1 | #pragma once |
|---|---|
| 2 | |
| 3 | #include "Library/LiveActor/LiveActor.h" |
| 4 | |
| 5 | class SenobiLeaf : public al::LiveActor { |
| 6 | public: |
| 7 | SenobiLeaf(const char* actorName); |
| 8 | |
| 9 | void init(const al::ActorInitInfo& info) override; |
| 10 | void calcAnim() override; |
| 11 | |
| 12 | void updatePose(); |
| 13 | void registerToHost(al::LiveActor*, bool); |
| 14 | |
| 15 | private: |
| 16 | al::LiveActor* mHostActor = nullptr; |
| 17 | f32 mLocalZRotator = 0.0f; |
| 18 | f32 mYDegree = 0.0f; |
| 19 | sead::Vector3f mUp = sead::Vector3f::ey; |
| 20 | }; |
| 21 |