| 1 | #pragma once |
|---|---|
| 2 | |
| 3 | #include "Library/Layout/LayoutActor.h" |
| 4 | |
| 5 | namespace al { |
| 6 | class LayoutInitInfo; |
| 7 | } |
| 8 | |
| 9 | class MiniGameCueLayout : public al::LayoutActor { |
| 10 | public: |
| 11 | MiniGameCueLayout(const char* name, const al::LayoutInitInfo& info); |
| 12 | |
| 13 | void appearMiss(); |
| 14 | void appearCount(s32 count); |
| 15 | void appearGo(); |
| 16 | void appearFinish(); |
| 17 | void exeWait(); |
| 18 | void exeAppear(); |
| 19 | }; |
| 20 |