1#pragma once
2
3#include "Library/Layout/LayoutActor.h"
4
5namespace al {
6class LayoutInitInfo;
7}
8
9class MiniGameCueLayout : public al::LayoutActor {
10public:
11 MiniGameCueLayout(const char* name, const al::LayoutInitInfo& info);
12
13 void appearMiss();
14 void appearCount(s32 count);
15 void appearGo();
16 void appearFinish();
17 void exeWait();
18 void exeAppear();
19};
20