1#pragma once
2
3#include <basis/seadTypes.h>
4
5namespace ShopItem {
6
7enum class ItemType : u32 { Cloth, Cap, Gift, Sticker, UseItem, Moon };
8
9struct ShopItemInfo {
10 s32 characterId;
11 s32 numberingId;
12};
13
14struct ItemInfo {
15 s32 index;
16 char name[0x80];
17 ItemType type;
18 u32 itemCount;
19 ShopItemInfo* shopItemInfo;
20 bool isAOC;
21};
22
23} // namespace ShopItem
24