| 1 | #pragma once |
|---|---|
| 2 | |
| 3 | #include <basis/seadTypes.h> |
| 4 | #include <math/seadVector.h> |
| 5 | |
| 6 | #include "Library/LiveActor/LiveActor.h" |
| 7 | |
| 8 | namespace al { |
| 9 | struct ActorInitInfo; |
| 10 | class BgmPlayObj; |
| 11 | class CameraTicket; |
| 12 | class EventFlowExecutor; |
| 13 | class HitSensor; |
| 14 | class JointLookAtController; |
| 15 | class JointRippleGenerator; |
| 16 | class SensorMsg; |
| 17 | class Nerve; |
| 18 | } // namespace al |
| 19 | |
| 20 | class DoshiStateWanderBossBattle; |
| 21 | class ShoppingWatcher; |
| 22 | class TalkNpcCap; |
| 23 | |
| 24 | class Doshi : public al::LiveActor { |
| 25 | public: |
| 26 | Doshi(const char* name); |
| 27 | |
| 28 | void init(const al::ActorInitInfo& initInfo) override; |
| 29 | void attackSensor(al::HitSensor* self, al::HitSensor* other) override; |
| 30 | bool receiveMsg(const al::SensorMsg* message, al::HitSensor* other, |
| 31 | al::HitSensor* self) override; |
| 32 | void control() override; |
| 33 | |
| 34 | void onBattleStart(); |
| 35 | void doReaction(const al::SensorMsg* message, al::HitSensor* other, al::HitSensor* self); |
| 36 | void requestUpdateAction(f32, f32); |
| 37 | bool isInWater() const; |
| 38 | void requestStartCamera(); |
| 39 | void requestEndCamera(); |
| 40 | |
| 41 | void exeWait(); |
| 42 | void exeRun(); |
| 43 | void exeReaction(); |
| 44 | void exeBossBattle(); |
| 45 | |
| 46 | private: |
| 47 | ShoppingWatcher* mShoppingWatcher = nullptr; |
| 48 | al::BgmPlayObj* mBgmPlayObj = nullptr; |
| 49 | al::JointLookAtController* mJointLookAtController = nullptr; |
| 50 | al::EventFlowExecutor* mEventFlowExecutor = nullptr; |
| 51 | al::Nerve* mActiveNerve = nullptr; |
| 52 | DoshiStateWanderBossBattle* mWanderBossBattle = nullptr; |
| 53 | sead::Vector3f mTrans = sead::Vector3f::zero; |
| 54 | f32 mClippingRadius = 4500.0f; |
| 55 | f32 mLocalOffsetY = 2500.0f; |
| 56 | s32 mRemainingCoins = 5; |
| 57 | al::CameraTicket* mCamera = nullptr; |
| 58 | TalkNpcCap* mTalkNpcCap = nullptr; |
| 59 | f32 mActionWaitFrame = -1; |
| 60 | f32 mActionMoveFrame = -1; |
| 61 | al::JointRippleGenerator* mJointRippleGeneratorNeck = nullptr; |
| 62 | al::JointRippleGenerator* mJointRippleGeneratorSpine = nullptr; |
| 63 | al::JointRippleGenerator* mJointRippleGeneratorTail = nullptr; |
| 64 | }; |
| 65 |