| 1 | #pragma once |
|---|---|
| 2 | |
| 3 | #include "Library/LiveActor/LiveActor.h" |
| 4 | |
| 5 | class WorldMapEarth : public al::LiveActor { |
| 6 | public: |
| 7 | WorldMapEarth(const char* name); |
| 8 | void init(const al::ActorInitInfo& initInfo) override; |
| 9 | void control() override; |
| 10 | }; |
| 11 |
| 1 | #pragma once |
|---|---|
| 2 | |
| 3 | #include "Library/LiveActor/LiveActor.h" |
| 4 | |
| 5 | class WorldMapEarth : public al::LiveActor { |
| 6 | public: |
| 7 | WorldMapEarth(const char* name); |
| 8 | void init(const al::ActorInitInfo& initInfo) override; |
| 9 | void control() override; |
| 10 | }; |
| 11 |