| 1 | #pragma once |
|---|---|
| 2 | |
| 3 | #include "System/GameDataHolderAccessor.h" |
| 4 | |
| 5 | struct AchievementInfo; |
| 6 | |
| 7 | class Achievement { |
| 8 | public: |
| 9 | Achievement(const AchievementInfo*); |
| 10 | bool isGet(GameDataHolderAccessor) const; |
| 11 | |
| 12 | private: |
| 13 | bool mIsGet = false; |
| 14 | const AchievementInfo* mInfo; |
| 15 | }; |
| 16 |