| 1 | #pragma once |
|---|---|
| 2 | |
| 3 | #include <basis/seadTypes.h> |
| 4 | |
| 5 | class PlayerCounterForceRun { |
| 6 | public: |
| 7 | PlayerCounterForceRun(); |
| 8 | |
| 9 | void setupForceRun(s32 frames, f32 speed); |
| 10 | void update(); |
| 11 | |
| 12 | bool isForceRun() const { return mCounter > 0; } |
| 13 | |
| 14 | s32 getCounter() const { return mCounter; } |
| 15 | |
| 16 | f32 getSpeed() const { return mSpeed; } |
| 17 | |
| 18 | private: |
| 19 | s32 mCounter = 0; |
| 20 | f32 mSpeed = 0.0f; |
| 21 | }; |
| 22 |