| 1 | #pragma once |
|---|---|
| 2 | |
| 3 | #include <basis/seadTypes.h> |
| 4 | #include <gfx/seadColor.h> |
| 5 | #include <math/seadQuat.h> |
| 6 | |
| 7 | namespace al { |
| 8 | class LiveActor; |
| 9 | } |
| 10 | |
| 11 | struct PlayerHackStartShaderParam { |
| 12 | PlayerHackStartShaderParam(bool a1, f32 a2, s32 a3, s32 a4) : _0(a1), _4(a2), _8(a3), _c(a4) {} |
| 13 | |
| 14 | bool _0; |
| 15 | f32 _4; |
| 16 | s32 _8; |
| 17 | s32 _c; |
| 18 | }; |
| 19 | |
| 20 | static_assert(sizeof(PlayerHackStartShaderParam) == 0x10, "PlayerHackStartShaderParam Size"); |
| 21 | |
| 22 | class PlayerHackStartShaderCtrl { |
| 23 | public: |
| 24 | PlayerHackStartShaderCtrl(al::LiveActor* host, PlayerHackStartShaderParam* param); |
| 25 | void setHost(al::LiveActor* host); |
| 26 | void start(); |
| 27 | void update(); |
| 28 | void end(); |
| 29 | |
| 30 | private: |
| 31 | al::LiveActor* mParent; |
| 32 | s32 mTime; |
| 33 | bool mIsActive; |
| 34 | sead::Color4f mColor; |
| 35 | sead::Quatf mQuat; |
| 36 | PlayerHackStartShaderParam* mParam; |
| 37 | }; |
| 38 |