1#include "Player/PlayerJudgeSameNerve.h"
2
3#include "Library/Nerve/NerveUtil.h"
4
5PlayerJudgeSameNerve::PlayerJudgeSameNerve(const al::IUseNerve* nerveUser, const al::Nerve* nerve)
6 : mNerveUser(nerveUser), mNerve(nerve) {}
7
8bool PlayerJudgeSameNerve::judge() const {
9 return al::isNerve(user: mNerveUser, nerve: mNerve);
10}
11