| 1 | #pragma once |
|---|---|
| 2 | |
| 3 | #include "Library/HostIO/HioNode.h" |
| 4 | |
| 5 | #include "Player/IJudge.h" |
| 6 | |
| 7 | class IUsePlayerCollision; |
| 8 | class PlayerSandSinkAffect; |
| 9 | |
| 10 | class PlayerJudgeSandSink : public al::HioNode, public IJudge { |
| 11 | public: |
| 12 | PlayerJudgeSandSink(const IUsePlayerCollision* collider, |
| 13 | const PlayerSandSinkAffect* sandSinkAffect); |
| 14 | |
| 15 | void reset() override {} |
| 16 | |
| 17 | void update() override {} |
| 18 | |
| 19 | bool judge() const override; |
| 20 | |
| 21 | private: |
| 22 | const IUsePlayerCollision* mCollider; |
| 23 | const PlayerSandSinkAffect* mSandSinkAffect; |
| 24 | }; |
| 25 | |
| 26 | static_assert(sizeof(PlayerJudgeSandSink) == 0x18); |
| 27 |