| 1 | #pragma once |
|---|---|
| 2 | |
| 3 | #include <basis/seadTypes.h> |
| 4 | |
| 5 | #include "Player/IJudge.h" |
| 6 | |
| 7 | namespace al { |
| 8 | class LiveActor; |
| 9 | class WaterSurfaceFinder; |
| 10 | } // namespace al |
| 11 | class PlayerConst; |
| 12 | class PlayerCounterForceRun; |
| 13 | |
| 14 | class PlayerJudgeWaterSurfaceRun : public IJudge { |
| 15 | public: |
| 16 | PlayerJudgeWaterSurfaceRun(const al::LiveActor* player, const PlayerConst* pConst, |
| 17 | const al::WaterSurfaceFinder* waterSurfaceFinder, |
| 18 | const PlayerCounterForceRun* counterForceRun); |
| 19 | |
| 20 | f32 getBorderSpeedH() const; |
| 21 | |
| 22 | void update() override; |
| 23 | |
| 24 | void reset() override { mIsWaterSurfaceRun = false; } |
| 25 | |
| 26 | bool judge() const override { return mIsWaterSurfaceRun; } |
| 27 | |
| 28 | private: |
| 29 | bool mIsWaterSurfaceRun = false; |
| 30 | bool mIsEnable = false; |
| 31 | const al::LiveActor* mPlayer; |
| 32 | const PlayerConst* mConst; |
| 33 | const al::WaterSurfaceFinder* mWaterSurfaceFinder; |
| 34 | const PlayerCounterForceRun* mCounterForceRun; |
| 35 | }; |
| 36 |