| 1 | #include "Player/PlayerJumpMessageRequest.h" |
|---|---|
| 2 | |
| 3 | PlayerJumpMessageRequest::PlayerJumpMessageRequest() {} |
| 4 | |
| 5 | void PlayerJumpMessageRequest::clear() { |
| 6 | jumpType = PlayerJumpType::Standard; |
| 7 | jumpPower = 0.0f; |
| 8 | extendFrame = 0; |
| 9 | turnJumpAngle = {0.0f, 0.0f, 0.0f}; |
| 10 | actorTrans = {0.0f, 0.0f, 0.0f}; |
| 11 | isSpinClockwise = false; |
| 12 | isEnableStandUp = false; |
| 13 | } |
| 14 |