| 1 | #include "Player/PlayerTrigger.h" |
|---|---|
| 2 | |
| 3 | PlayerTrigger::PlayerTrigger() = default; |
| 4 | |
| 5 | void PlayerTrigger::set(ECollisionTrigger flag) { |
| 6 | mCollisionTrigger.setBit(flag); |
| 7 | } |
| 8 | |
| 9 | void PlayerTrigger::set(EAttackSensorTrigger flag) { |
| 10 | mAttackSensorTrigger.setBit(flag); |
| 11 | } |
| 12 | |
| 13 | void PlayerTrigger::set(EActionTrigger flag) { |
| 14 | mActionTrigger.setBit(flag); |
| 15 | } |
| 16 | |
| 17 | void PlayerTrigger::set(EReceiveSensorTrigger flag) { |
| 18 | mReceiveSensorTrigger.setBit(flag); |
| 19 | } |
| 20 | |
| 21 | void PlayerTrigger::set(EPreMovementTrigger flag) { |
| 22 | mPreMovementTrigger.setBit(flag); |
| 23 | } |
| 24 | |
| 25 | void PlayerTrigger::set(EDemoEndTrigger flag) { |
| 26 | mDemoEndTrigger.setBit(flag); |
| 27 | } |
| 28 | |
| 29 | void PlayerTrigger::set(EMaterialChangeTrigger flag) { |
| 30 | mMaterialChangeTrigger.setBit(flag); |
| 31 | } |
| 32 | |
| 33 | void PlayerTrigger::setRecMaterialTrigger(const char* materialTrigger) { |
| 34 | mRecMaterialTrigger = materialTrigger; |
| 35 | } |
| 36 | |
| 37 | void PlayerTrigger::clearCollisionTrigger() { |
| 38 | mCollisionTrigger = 0; |
| 39 | } |
| 40 | |
| 41 | void PlayerTrigger::clearAttackSensorTrigger() { |
| 42 | mAttackSensorTrigger = 0; |
| 43 | } |
| 44 | |
| 45 | void PlayerTrigger::clearActionTrigger() { |
| 46 | mActionTrigger = 0; |
| 47 | } |
| 48 | |
| 49 | void PlayerTrigger::clearReceiveSensorTrigger() { |
| 50 | mReceiveSensorTrigger = 0; |
| 51 | mRecMaterialTrigger = nullptr; |
| 52 | } |
| 53 | |
| 54 | void PlayerTrigger::clearPreMovementTrigger() { |
| 55 | mPreMovementTrigger = 0; |
| 56 | } |
| 57 | |
| 58 | void PlayerTrigger::clearDemoEndTrigger() { |
| 59 | mDemoEndTrigger = 0; |
| 60 | } |
| 61 | |
| 62 | void PlayerTrigger::clearMaterialChangeTrigger() { |
| 63 | mMaterialChangeTrigger = 0; |
| 64 | } |
| 65 | |
| 66 | bool PlayerTrigger::isOn(ECollisionTrigger flag) const { |
| 67 | return mCollisionTrigger.isOnBit(bit: flag); |
| 68 | } |
| 69 | |
| 70 | bool PlayerTrigger::isOn(EAttackSensorTrigger flag) const { |
| 71 | return mAttackSensorTrigger.isOnBit(bit: flag); |
| 72 | } |
| 73 | |
| 74 | bool PlayerTrigger::isOn(EActionTrigger flag) const { |
| 75 | return mActionTrigger.isOnBit(bit: flag); |
| 76 | } |
| 77 | |
| 78 | bool PlayerTrigger::isOn(EReceiveSensorTrigger flag) const { |
| 79 | return mReceiveSensorTrigger.isOnBit(bit: flag); |
| 80 | } |
| 81 | |
| 82 | bool PlayerTrigger::isOn(EPreMovementTrigger flag) const { |
| 83 | return mPreMovementTrigger.isOnBit(bit: flag); |
| 84 | } |
| 85 | |
| 86 | bool PlayerTrigger::isOn(EDemoEndTrigger flag) const { |
| 87 | return mDemoEndTrigger.isOnBit(bit: flag); |
| 88 | } |
| 89 | |
| 90 | bool PlayerTrigger::isOn(EMaterialChangeTrigger flag) const { |
| 91 | return mMaterialChangeTrigger.isOnBit(bit: flag); |
| 92 | } |
| 93 | |
| 94 | bool PlayerTrigger::tryGetRecMaterialCode(const char** dest) const { |
| 95 | if (!mRecMaterialTrigger) |
| 96 | return false; |
| 97 | *dest = mRecMaterialTrigger; |
| 98 | return true; |
| 99 | } |
| 100 |