| 1 | #pragma once |
|---|---|
| 2 | |
| 3 | #include <math/seadVector.h> |
| 4 | |
| 5 | namespace al { |
| 6 | class IUseSceneObjHolder; |
| 7 | class LiveActor; |
| 8 | } // namespace al |
| 9 | |
| 10 | namespace rs { |
| 11 | void calcGuidePos(sead::Vector3f*, const al::LiveActor*); |
| 12 | void setRouteHeadGuidePosPtr(const al::IUseSceneObjHolder*, const sead::Vector3f*); |
| 13 | void resetRouteHeadGuidePosPtr(const al::IUseSceneObjHolder*); |
| 14 | } // namespace rs |
| 15 |