| 1 | #pragma once |
|---|---|
| 2 | |
| 3 | #include "Library/Nerve/NerveStateBase.h" |
| 4 | |
| 5 | namespace al { |
| 6 | class Scene; |
| 7 | } |
| 8 | class StageSceneLayout; |
| 9 | |
| 10 | class StageSceneStateGetLifeMaxUpItem : public al::HostStateBase<al::Scene> { |
| 11 | public: |
| 12 | StageSceneStateGetLifeMaxUpItem(const char* name, al::Scene* scene, |
| 13 | StageSceneLayout* stageSceneLayout); |
| 14 | void appear() override; |
| 15 | void kill() override; |
| 16 | void exeDemoGetLifeMaxUpItem(); |
| 17 | |
| 18 | private: |
| 19 | StageSceneLayout* mLayout = nullptr; |
| 20 | }; |
| 21 |