| 1 | #pragma once |
| 2 | |
| 3 | #include "Library/Scene/Scene.h" |
| 4 | |
| 5 | namespace al { |
| 6 | class ChromakeyDrawer; |
| 7 | class SimpleLayoutAppearWaitEnd; |
| 8 | class WindowConfirm; |
| 9 | class WipeSimple; |
| 10 | } // namespace al |
| 11 | class ; |
| 12 | class BootLayout; |
| 13 | |
| 14 | class : public al::Scene { |
| 15 | public: |
| 16 | (); |
| 17 | () override; |
| 18 | |
| 19 | void (const al::SceneInitInfo& info) override; |
| 20 | void () override; |
| 21 | void () override; |
| 22 | void drawMain() const override; |
| 23 | bool () const; |
| 24 | bool () const; |
| 25 | const char* () const; |
| 26 | bool () const; |
| 27 | void (bool); |
| 28 | void (); |
| 29 | void (f32 percent); |
| 30 | bool () const; |
| 31 | void (); |
| 32 | void (); |
| 33 | void (); |
| 34 | void (); |
| 35 | void (); |
| 36 | void (); |
| 37 | |
| 38 | private: |
| 39 | StageSceneStatePauseMenu* = nullptr; |
| 40 | al::ChromakeyDrawer* = nullptr; |
| 41 | al::SimpleLayoutAppearWaitEnd* = nullptr; |
| 42 | al::SimpleLayoutAppearWaitEnd* = nullptr; |
| 43 | al::SimpleLayoutAppearWaitEnd* = nullptr; |
| 44 | al::WindowConfirm* = nullptr; |
| 45 | al::WipeSimple* = nullptr; |
| 46 | BootLayout* = nullptr; |
| 47 | f32 = 0.0f; |
| 48 | f32 = 0.0f; // unused |
| 49 | bool = false; |
| 50 | s32 = 0; |
| 51 | }; |
| 52 | |