| 1 | #pragma once |
|---|---|
| 2 | |
| 3 | #include <framework/seadTask.h> |
| 4 | #include <gfx/seadDrawContext.h> |
| 5 | #include <hostio/seadHostIONode.h> |
| 6 | |
| 7 | class GameSystem; |
| 8 | |
| 9 | class RootTask : public sead::Task { |
| 10 | public: |
| 11 | RootTask(const sead::TaskConstructArg& constructArg); |
| 12 | void enter() override; |
| 13 | void draw() override; |
| 14 | void calc() override; |
| 15 | void prepare() override; |
| 16 | |
| 17 | private: |
| 18 | GameSystem* mGameSystem = nullptr; |
| 19 | sead::hostio::Node* mHostIoNode = nullptr; |
| 20 | sead::DrawContext* mDrawContext = nullptr; |
| 21 | }; |
| 22 |