AppearSwitchTimer class

Base classes

class al::NerveExecutor

Constructors, destructors, conversion operators

AppearSwitchTimer()

Public functions

void init(const al::ActorInitInfo&, const al::IUseAudioKeeper*, al::IUseStageSwitch*, al::IUseCamera*, al::LiveActor*)
void onSwitch()
auto isSwitchOn() -> bool
void offSwitch()
auto isDemoPlaying() -> bool
void exeWaitAppearDemoStart()
void exeWaitAppearDemoCameraInterpoling()
void exeAppearDemo()
void procAppearDitherAnim(s32)
void exeOnWait()
auto getLastFrame() -> s32
void exeOnWaitBlink()
void exeOffWait()
auto getNerveKeeper() const -> NerveKeeper* virtual
void initNerve(const Nerve* nerve, s32 stateCount)
void updateNerve()

Function documentation

NerveKeeper* AppearSwitchTimer::getNerveKeeper() const virtual

void AppearSwitchTimer::initNerve(const Nerve* nerve, s32 stateCount)

void AppearSwitchTimer::updateNerve()