FlyerStateWander class
Base classes
- class al::ActorStateBase
Constructors, destructors, conversion operators
-
FlyerStateWander(al::
LiveActor* actor, const FlyerStateWanderParam* param)
Public functions
Protected variables
- LiveActor* mActor
Function documentation
void FlyerStateWander:: init() virtual
#include <l/Library/Nerve/NerveStateBase.h>
void FlyerStateWander:: kill() virtual
#include <l/Library/Nerve/NerveStateBase.h>
bool FlyerStateWander:: update() virtual
#include <l/Library/Nerve/NerveStateBase.h>
void FlyerStateWander:: control() virtual
#include <l/Library/Nerve/NerveStateBase.h>
bool FlyerStateWander:: isDead() const
#include <l/Library/Nerve/NerveStateBase.h>
NerveKeeper* FlyerStateWander:: getNerveKeeper() const virtual
#include <l/Library/Nerve/NerveExecutor.h>
void FlyerStateWander:: initNerve(const Nerve* nerve,
s32 stateCount)
#include <l/Library/Nerve/NerveExecutor.h>
void FlyerStateWander:: updateNerve()
#include <l/Library/Nerve/NerveExecutor.h>
Variable documentation
LiveActor* FlyerStateWander:: mActor protected
#include <l/Library/Nerve/NerveStateBase.h>