MapDataHolder class
Constructors, destructors, conversion operators
- MapDataHolder(const GameDataHolder*)
Public functions
-
auto loadMapData(al::
Resource*, const char*, s32) -> MapData* -
auto tryLoadMapData(al::
Resource*, const char*, s32) -> MapData* -
auto findViewMtx(s32) const -> const sead::
Matrix34f& - auto findMapData(s32) const -> const MapData&