PlayGuideMap class

Base classes

class al::NerveExecutor

Constructors, destructors, conversion operators

PlayGuideMap(const char* name, const al::LayoutInitInfo& info)

Public functions

void start()
void end()
void endImmediate()
void exeHide()
void exeShow()
void exeEnd()
auto getNerveKeeper() const -> NerveKeeper* virtual
void initNerve(const Nerve* nerve, s32 stateCount)
void updateNerve()

Function documentation

NerveKeeper* PlayGuideMap::getNerveKeeper() const virtual

void PlayGuideMap::initNerve(const Nerve* nerve, s32 stateCount)

void PlayGuideMap::updateNerve()