PlayerActionDiveInWater class
Constructors, destructors, conversion operators
- PlayerActionDiveInWater(PlayerAnimator* animator, const IPlayerModelChanger* modelChanger, const PlayerCarryKeeper* carryKeeper, const PlayerJudgeDiveInWater* judgeDiveInWater)
Public functions
- auto tryChangeDiveInWaterAnim() -> bool
- auto judgeEnableDiveInWater() const -> bool
- auto isDiveInWaterAnim() const -> bool