PlayerJudgeSpeedCheckFall class

Base classes

class al::HioNode
class IJudge

Constructors, destructors, conversion operators

PlayerJudgeSpeedCheckFall(const al::LiveActor* player, const IUsePlayerCollision* collision, const PlayerConst* pConst, const IJudge* judgeWaterSurfaceRun)

Public functions

void reset() override
void update() override
auto judge() const -> bool override