PlayerJudgeWaterSurfaceRun class

Base classes

class IJudge

Constructors, destructors, conversion operators

PlayerJudgeWaterSurfaceRun(const al::LiveActor* player, const PlayerConst* pConst, const al::WaterSurfaceFinder* waterSurfaceFinder, const PlayerCounterForceRun* counterForceRun)

Public functions

auto getBorderSpeedH() const -> f32
void update() override
void reset() override
auto judge() const -> bool override