StageSceneStateGetLifeMaxUpItem class

Base classes

template<class T>
class al::HostStateBase<al::Scene>

Constructors, destructors, conversion operators

StageSceneStateGetLifeMaxUpItem(const char* name, al::Scene* scene, StageSceneLayout* stageSceneLayout)

Public functions

void appear() override
void kill() override
void exeDemoGetLifeMaxUpItem()
auto getHost() const -> al::Scene*
void init() virtual
auto update() -> bool virtual
void control() virtual
auto isDead() const -> bool
auto getNerveKeeper() const -> NerveKeeper* virtual
void initNerve(const Nerve* nerve, s32 stateCount)
void updateNerve()

Function documentation

al::Scene* StageSceneStateGetLifeMaxUpItem::getHost() const

void StageSceneStateGetLifeMaxUpItem::init() virtual

bool StageSceneStateGetLifeMaxUpItem::update() virtual

void StageSceneStateGetLifeMaxUpItem::control() virtual

bool StageSceneStateGetLifeMaxUpItem::isDead() const

NerveKeeper* StageSceneStateGetLifeMaxUpItem::getNerveKeeper() const virtual

void StageSceneStateGetLifeMaxUpItem::initNerve(const Nerve* nerve, s32 stateCount)

void StageSceneStateGetLifeMaxUpItem::updateNerve()