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agl::detail::MemoryPoolType class
#include </OdysseyDecomp/lib/agl/include/detail/aglGPUMemBlockMgr.h>

Contents

  • Reference
    • Constructors, destructors, conversion operators
    • Public functions

Constructors, destructors, conversion operators

MemoryPoolType()
MemoryPoolType(s32 p_value)

Public functions

auto convert(MemoryAttribute attribute) -> MemoryPoolType
auto IsValid() const -> bool
void MarkValid()
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