al::ActionAnimCtrl class

Public static functions

static auto tryCreate(LiveActor*, const ActorResource*, const char*, const char*) -> ActionAnimCtrl*

Constructors, destructors, conversion operators

ActionAnimCtrl(LiveActor*)

Public functions

void init(const ActorResource*, const char*, const char*)
auto start(const char*) -> bool
auto trySetFrame(f32) -> bool
auto isExistAction(const char*) -> bool
auto isActionOneTime(const char*) -> bool
auto isActionEnd() -> bool
void sortCtrlInfo()
auto findAnimInfo(const char*) const -> const char*
auto getPlayingActionName() -> const char*
auto getActionFrameMax(const char*) const -> f32
auto getFrame() const -> f32
auto getFrameRate() const -> f32