al::ActorItemKeeper class

Constructors, destructors, conversion operators

ActorItemKeeper(const LiveActor*, s32)

Public functions

auto addItem(const ActorInitInfo&, const char*, const char*, const char*, s32, bool) -> ActorItemInfo*
void reset()
void setFactor(const char*, const HitSensor*)
auto getAppearItemInfo(const char*) const -> ActorItemInfo*