ActorPrePassLightKeeper class
Public types
- class UserColor
Public static functions
- static auto isExistFile(const Resource*, const char*) -> bool
Constructors, destructors, conversion operators
Public functions
- void init(const Resource*, const ActorInitInfo&, const char*)
- void initLightNum(s32)
- void initAfterPlacement()
- void appear(bool)
- void requestKill()
- void hideModel()
- void updateHideModel(bool)
- auto getLightBase(const char*) -> PrePassLightBase*
- auto getLightBase(s32) -> PrePassLightBase*
-
auto findUserColor(const char*) -> sead::
Color4f*