BackHideDitherAnimator class
Base classes
- class DitherAnimator
Constructors, destructors, conversion operators
- BackHideDitherAnimator(LiveActor* actor)
Public functions
- void update() override
- void show() virtual
- auto isValidNearClip() const -> bool virtual
- auto getNerveKeeper() const -> NerveKeeper* virtual
- void initNerve(const Nerve* nerve, s32 stateCount)
- void updateNerve()
Function documentation
void al:: BackHideDitherAnimator:: show() virtual
#include <l/Library/Anim/DitherAnimator.h>
bool al:: BackHideDitherAnimator:: isValidNearClip() const virtual
#include <l/Library/Anim/DitherAnimator.h>
NerveKeeper* al:: BackHideDitherAnimator:: getNerveKeeper() const virtual
#include <l/Library/Nerve/NerveExecutor.h>
void al:: BackHideDitherAnimator:: initNerve(const Nerve* nerve,
s32 stateCount)
#include <l/Library/Nerve/NerveExecutor.h>
void al:: BackHideDitherAnimator:: updateNerve()
#include <l/Library/Nerve/NerveExecutor.h>