DitherAnimator class
Base classes
- class NerveExecutor
Derived classes
- class ActorDitherAnimator
- class BackHideDitherAnimator
- class FarDistanceDitherAnimator
Constructors, destructors, conversion operators
- DitherAnimator(const char* name)
Public functions
- void update() pure virtual
- void show() virtual
- auto isValidNearClip() const -> bool virtual
- auto getNerveKeeper() const -> NerveKeeper* virtual
- void initNerve(const Nerve* nerve, s32 stateCount)
- void updateNerve()
Function documentation
NerveKeeper* al:: DitherAnimator:: getNerveKeeper() const virtual
#include <l/Library/Nerve/NerveExecutor.h>
void al:: DitherAnimator:: initNerve(const Nerve* nerve,
s32 stateCount)
#include <l/Library/Nerve/NerveExecutor.h>
void al:: DitherAnimator:: updateNerve()
#include <l/Library/Nerve/NerveExecutor.h>