LayoutKit class
Constructors, destructors, conversion operators
- LayoutKit(FontHolder*)
- ~LayoutKit()
Public functions
- void createCameraParamForIcon()
- void createExecuteDirector(s32)
- void createEffectSystem()
- void endInit()
- void update()
- void draw(const char*) const
- void drawList(const char*, const char*) const
- void setLayoutSystem(LayoutSystem*)
-
void setDrawContext(agl::
DrawContext*) - void setEffectSystem(EffectSystem* effectSystem)
- auto getExecuteDirector() const -> ExecuteDirector*
- auto getEffectSystem() const -> EffectSystem*
- auto getDrawInfo() const -> nn::ui2d::DrawInfo*