al::LayoutKit class

Constructors, destructors, conversion operators

LayoutKit(FontHolder*)
~LayoutKit()

Public functions

void createCameraParamForIcon()
void createExecuteDirector(s32)
void createEffectSystem()
void endInit()
void update()
void draw(const char*) const
void drawList(const char*, const char*) const
void setLayoutSystem(LayoutSystem*)
void setDrawContext(agl::DrawContext*)
void setEffectSystem(EffectSystem* effectSystem)
auto getExecuteDirector() const -> ExecuteDirector*
auto getEffectSystem() const -> EffectSystem*
auto getDrawInfo() const -> nn::ui2d::DrawInfo*