al::ScreenPointKeeper class

Public static functions

static auto isExistFile(const Resource*, const char*) -> bool

Constructors, destructors, conversion operators

ScreenPointKeeper()

Public functions

void initByYaml(LiveActor*, const Resource*, const ActorInitInfo&, const char*)
void initArray(s32)
auto addTarget(LiveActor*, const ActorInitInfo&, const char*, f32, const sead::Vector3f*, const char*, const sead::Vector3f&) -> ScreenPointTarget*
void update()
void validate()
auto getTarget(s32) const -> const ScreenPointTarget*
void invalidate()
void validateBySystem()
void invalidateBySystem()
auto getTarget(const char*) const -> const ScreenPointTarget*
auto isExistTarget(const char*) const -> bool