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nvn::DepthStencilState class
#include </OdysseyDecomp/lib/NintendoSDK/include/nvn/nvn_Cpp.h>

Contents

  • Reference
    • Public functions
    • Protected variables

Public functions

auto SetDefaults() -> DepthStencilState&
auto SetDepthTestEnable(NVNboolean) -> DepthStencilState&
auto SetDepthWriteEnable(NVNboolean) -> DepthStencilState&
auto SetDepthFunc(DepthFunc) -> DepthStencilState&
auto SetStencilTestEnable(NVNboolean) -> DepthStencilState&
auto SetStencilFunc(Face, StencilFunc) -> DepthStencilState&
auto SetStencilOp(Face, StencilOp, StencilOp, StencilOp) -> DepthStencilState&
auto GetDepthTestEnable() const -> NVNboolean
auto GetDepthWriteEnable() const -> NVNboolean
auto GetDepthFunc() const -> DepthFunc
auto GetStencilTestEnable() const -> NVNboolean
auto GetStencilFunc(Face) const -> StencilFunc
void GetStencilOp(Face, StencilOp*, StencilOp*, StencilOp*) const

Protected variables

char reserved
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