nvn_Cpp.h file
Namespaces
- namespace nvn
Classes
- struct nvn::SeparateSamplerHandle
- struct nvn::SeparateTextureHandle
- struct nvn::DeviceInfo
- struct nvn::TextureTarget
- struct nvn::TextureSwizzle
- struct nvn::TextureDepthStencilMode
- struct nvn::Format
- struct nvn::BlendFunc
- struct nvn::BlendAdvancedMode
- struct nvn::BlendAdvancedOverlap
- struct nvn::BlendEquation
- struct nvn::LogicOp
- struct nvn::AlphaFunc
- struct nvn::DrawPrimitive
- struct nvn::IndexType
- struct nvn::DepthFunc
- struct nvn::MagFilter
- struct nvn::MinFilter
- struct nvn::WrapMode
- struct nvn::CompareMode
- struct nvn::CompareFunc
- struct nvn::SamplerReduction
- struct nvn::Face
- struct nvn::StencilFunc
- struct nvn::StencilOp
- struct nvn::FrontFace
- struct nvn::PolygonMode
- struct nvn::PolygonOffsetEnable
- struct nvn::SyncCondition
- struct nvn::SyncWaitResult
- struct nvn::QueueAcquireTextureResult
- struct nvn::WindowAcquireTextureResult
- struct nvn::ShaderStage
- struct nvn::TiledCacheAction
- struct nvn::ShaderStageBits
- struct nvn::SyncFlagBits
- struct nvn::DeviceFlagBits
- struct nvn::ClearColorMask
- struct nvn::DebugCallbackSource
- struct nvn::DebugCallbackType
- struct nvn::DebugCallbackSeverity
- struct nvn::MemoryPoolFlags
- struct nvn::CounterType
- struct nvn::CommandBufferMemoryEvent
- struct nvn::ConditionalRenderMode
- struct nvn::WindowOriginMode
- struct nvn::DepthMode
- struct nvn::TextureFlags
- struct nvn::BarrierBits
- struct nvn::CopyFlags
- struct nvn::ViewportSwizzle
- struct nvn::CoverageModulationMode
- struct nvn::QueueFlags
- struct nvn::DebugObjectType
- struct nvn::EventSignalMode
- struct nvn::EventWaitMode
- struct nvn::EventSignalLocation
- struct nvn::EventSignalFlags
- struct nvn::FormatClass
- struct nvn::QueueGetErrorResult
- struct nvn::QueuePriority
- struct nvn::RawStorageClass
- struct nvn::SampleShadingMode
- struct nvn::ShaderData
- struct nvn::CounterData
- struct nvn::CopyRegion
- struct nvn::PackagedTextureLayout
- struct nvn::BufferRange
- class nvn::DeviceBuilder
- class nvn::Device
- class nvn::QueueBuilder
- class nvn::Queue
- class nvn::CommandBuffer
- class nvn::BlendState
- class nvn::ChannelMaskState
- class nvn::ColorState
- class nvn::DepthStencilState
- class nvn::MultisampleState
- class nvn::PolygonState
- class nvn::VertexAttribState
- class nvn::VertexStreamState
- class nvn::Program
- class nvn::MemoryPoolBuilder
- class nvn::MemoryPool
- class nvn::TexturePool
- class nvn::SamplerPool
- class nvn::BufferBuilder
- class nvn::Buffer
- class nvn::Texture
- class nvn::TextureBuilder
- class nvn::TextureView
- class nvn::SamplerBuilder
- class nvn::Sampler
- class nvn::Sync
- class nvn::Window
- class nvn::WindowBuilder
- class nvn::EventBuilder
- class nvn::Event
Typedefs
- using NVNboolean = uint8_t
- using NVNnativeWindow = void*
- using NVNsubroutineLinkageMapPtr = void*
- using NVNstorageClass = int
- using NVNdebugDomainId = int