lib/NintendoSDK/include/nvn/nvn_Cpp.h file

Namespaces

namespace nvn

Classes

struct nvn::SeparateSamplerHandle
struct nvn::SeparateTextureHandle
struct nvn::DeviceInfo
struct nvn::TextureTarget
struct nvn::TextureSwizzle
struct nvn::TextureDepthStencilMode
struct nvn::Format
struct nvn::BlendFunc
struct nvn::BlendAdvancedMode
struct nvn::BlendAdvancedOverlap
struct nvn::BlendEquation
struct nvn::LogicOp
struct nvn::AlphaFunc
struct nvn::DrawPrimitive
struct nvn::IndexType
struct nvn::DepthFunc
struct nvn::MagFilter
struct nvn::MinFilter
struct nvn::WrapMode
struct nvn::CompareMode
struct nvn::CompareFunc
struct nvn::SamplerReduction
struct nvn::Face
struct nvn::StencilFunc
struct nvn::StencilOp
struct nvn::FrontFace
struct nvn::PolygonMode
struct nvn::PolygonOffsetEnable
struct nvn::SyncCondition
struct nvn::SyncWaitResult
struct nvn::QueueAcquireTextureResult
struct nvn::WindowAcquireTextureResult
struct nvn::ShaderStage
struct nvn::TiledCacheAction
struct nvn::ShaderStageBits
struct nvn::SyncFlagBits
struct nvn::DeviceFlagBits
struct nvn::ClearColorMask
struct nvn::DebugCallbackSource
struct nvn::DebugCallbackType
struct nvn::DebugCallbackSeverity
struct nvn::MemoryPoolFlags
struct nvn::CounterType
struct nvn::CommandBufferMemoryEvent
struct nvn::ConditionalRenderMode
struct nvn::WindowOriginMode
struct nvn::DepthMode
struct nvn::TextureFlags
struct nvn::BarrierBits
struct nvn::CopyFlags
struct nvn::ViewportSwizzle
struct nvn::CoverageModulationMode
struct nvn::QueueFlags
struct nvn::DebugObjectType
struct nvn::EventSignalMode
struct nvn::EventWaitMode
struct nvn::EventSignalLocation
struct nvn::EventSignalFlags
struct nvn::FormatClass
struct nvn::QueueGetErrorResult
struct nvn::QueuePriority
struct nvn::RawStorageClass
struct nvn::SampleShadingMode
struct nvn::ShaderData
struct nvn::CounterData
struct nvn::CopyRegion
struct nvn::PackagedTextureLayout
struct nvn::BufferRange
class nvn::DeviceBuilder
class nvn::Device
class nvn::QueueBuilder
class nvn::Queue
class nvn::CommandBuffer
class nvn::BlendState
class nvn::ChannelMaskState
class nvn::ColorState
class nvn::DepthStencilState
class nvn::MultisampleState
class nvn::PolygonState
class nvn::VertexAttribState
class nvn::VertexStreamState
class nvn::Program
class nvn::MemoryPoolBuilder
class nvn::MemoryPool
class nvn::TexturePool
class nvn::SamplerPool
class nvn::BufferBuilder
class nvn::Buffer
class nvn::Texture
class nvn::TextureBuilder
class nvn::TextureView
class nvn::SamplerBuilder
class nvn::Sampler
class nvn::Sync
class nvn::Window
class nvn::WindowBuilder
class nvn::EventBuilder
class nvn::Event

Typedefs

using NVNboolean = uint8_t
using NVNnativeWindow = void*
using NVNsubroutineLinkageMapPtr = void*
using NVNstorageClass = int
using NVNdebugDomainId = int

Defines

#define NVN_ENUM(CLASS)
#define NVN_BITS(CLASS)