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nvn::Event class
#include </OdysseyDecomp/lib/NintendoSDK/include/nvn/nvn_Cpp.h>

Contents

  • Reference
    • Constructors, destructors, conversion operators
    • Public functions
    • Protected functions
    • Protected variables

Constructors, destructors, conversion operators

Event(const Event&) protected deleted
Event()

Public functions

auto Initialize(const EventBuilder*) -> NVNboolean
void Finalize()
auto GetValue() const -> uint32_t
void Signal(EventSignalMode, uint32_t)

Protected functions

auto operator=(const Event&) -> const Event& deleted

Protected variables

char reserved
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