Super Mario Odyssey | Docs
  1. Pages
  2. Namespaces
  1. Classes
  2. Files

nvn::Program class
#include </OdysseyDecomp/lib/NintendoSDK/include/nvn/nvn_Cpp.h>

Contents

  • Reference
    • Constructors, destructors, conversion operators
    • Public functions
    • Protected functions
    • Protected variables

Constructors, destructors, conversion operators

Program(const Program&) protected deleted
Program()

Public functions

auto Initialize(Device*) -> NVNboolean
void Finalize()
void SetDebugLabel(const char*)
auto SetShaders(int, const ShaderData*) -> NVNboolean
auto SetSubroutineLinkage(int, const NVNsubroutineLinkageMapPtr*) -> NVNboolean

Protected functions

auto operator=(const Program&) -> const Program& deleted

Protected variables

char reserved
Tab / T to search, Esc to close
…

Search for symbols, directories, files, pages or modules. You can omit any prefix from the symbol or file path; adding a : or / suffix lists all members of given symbol or directory.

Use ↓ / ↑ to navigate through the list, Enter to go. Tab autocompletes common prefix, you can copy a link to the result using ⌘ L while ⌘ M produces a Markdown link.

Sorry, nothing was found.

    Super Mario Odyssey Docs. Created with Doxygen 1.8.20 and m.css.