Program class
Constructors, destructors, conversion operators
Public functions
- auto Initialize(Device*) -> NVNboolean
- void Finalize()
- void SetDebugLabel(const char*)
- auto SetShaders(int, const ShaderData*) -> NVNboolean
- auto SetSubroutineLinkage(int, const NVNsubroutineLinkageMapPtr*) -> NVNboolean
Protected functions
Protected variables
- char reserved