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nvn::QueueBuilder class
#include </OdysseyDecomp/lib/NintendoSDK/include/nvn/nvn_Cpp.h>

Contents

  • Reference
    • Public functions
    • Protected variables

Public functions

auto SetDevice(Device*) -> QueueBuilder&
auto SetDefaults() -> QueueBuilder&
auto SetFlags(QueueFlags) -> QueueBuilder&
auto SetCommandMemorySize(size_t) -> QueueBuilder&
auto SetComputeMemorySize(size_t) -> QueueBuilder&
auto SetControlMemorySize(size_t) -> QueueBuilder&
auto GetQueueMemorySize() const -> size_t
auto SetQueueMemory(void*, size_t) -> QueueBuilder&
auto SetCommandFlushThreshold(size_t) -> QueueBuilder&
auto GetDevice() const -> const Device*
auto GetFlags() const -> int
auto GetCommandMemorySize(int*) const -> NVNboolean
auto GetComputeMemorySize(int*) const -> NVNboolean
auto GetControlMemorySize(int*) const -> NVNboolean
auto GetCommandFlushThreshold(int*) const -> NVNboolean
auto GetMemorySize() const -> int
auto GetMemory() const -> void*

Protected variables

char reserved
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